The making of Fire & Ice

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Genre: Film & Animation

License: The Orchard Music (on behalf of BSX Records)

Family friendly? Yes

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Rating: 4.9735 / 5

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Brekninger

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Shared February 16, 2012

Fire and Ice is a 1983 animated film, a collaboration between Ralph Bakshi and Frank Frazetta, distributed by 20th Century Fox, which also distributed Bakshi's 1977 release, Wizards. The animated feature, based on characters Bakshi and Frazetta co-created, was made using the process of rotoscoping, in which scenes were shot in live action and then traced onto animation cels.
The screenplay was written by Gerry Conway and Roy Thomas, both of whom had written Conan stories for Marvel Comics. Background painter was James Gurney, the author and artist of the famous Dinotopia illustrated novels. Thomas Kinkade also worked on the backgrounds to various scenes.

Because Fire and Ice was the most action-oriented story Bakshi had directed up until that point, rotoscoping was again used, and the realism of the animation and design replicated Frazetta's artwork. Bakshi and Frazetta were heavily involved in the production of the live-action sequences, from casting sessions to the final shoot. The film's crew included background artists James Gurney and Thomas Kinkade, layout artist Peter Chung, and established Bakshi Productions artists Sparey, Steven E. Gordon, Bell and Banks. Chung strongly admired Bakshi and Frazetta's work, and animated his sequences on the film while simultaneously working for The Walt Disney Company.


Juan Borjas

It is such a shame that animated movies like this are not made these days.

5 years ago | [YT] | 26

S3nCh4n

Many japanese animated movies are still made like this i.e. studio ghibli, studio 4C, Madhouse etc.
Too bad disney stopped doing this a decade ago, 3D animated movies will never have the same feel as traditional animations

4 years ago | [YT] | 29

Misterprickly

I love how rotoscope (invented by Fleischer Studios, the creators of Betty Boop) allows animated film to achieve a more lifelike feel.

My only problem with it, is that (as with mocap in CG film) it can become easily abused.

4 years ago | [YT] | 15

dabster1138

This is really interesting. Would love to know if similar live action footage exists from Lord of the Rings. Does anyone know?

2 years ago | [YT] | 8

Bryan Coombes- REMAX

A young James Gurney and Thomas Kinkade at 6:31. An interesting start painting landscapes for these two accomplished painters.

4 years ago | [YT] | 13

jmgmarcus

The best part is these two(Bakshi, Frazetta)NEVER SOLD OUT TO DISNEY. God bless both of them, they are two of the most important artists of the 20th and 21st century. RIP Frank. 🙏🏻

2 days ago (edited) | [YT] | 0

SoCalFreelance

Insane how labor intensive that process is. Now animators use motion capture and the computer can fill in between key frames.

2 years ago | [YT] | 3

KyRo

Wow, what a tedious process... Amazing!

7 years ago | [YT] | 4

Benjamin Ankomah

Please can u do it a real movie this year i love dis ...fire and ice 2019

5 months ago | [YT] | 0

Brekninger

I am no man, but you're welcome anyway! :)

7 years ago | [YT] | 2

luis antonio barcelos

Previously there was a concern with quality and great artists made history in the animated film!

3 years ago | [YT] | 2

That Guy

The manual "hands on" techniques were so great.
It's a tremendous loss that this is gone forever.

2 months ago | [YT] | 0

buymebluepills

watched the movie at least a 100 times since my childhood, this is the best. thanks a lot!!!

6 years ago | [YT] | 3

Kraito Krombongus

the amount of work and creativity it took to make this amazing movie, wow!

3 months ago | [YT] | 0

Andoc

Wow. This is so very interesting.
I'd love to own some of those paintins! Nekron's keep looks awesome! :D

4 years ago | [YT] | 2

Eric Brown

Strains the muscle in the hand and fingers. Thank goodness for computer animation now, back then it was a big deal to pull it off perfect.

5 years ago | [YT] | 1

Leandro Simonetti

Thank you very much for uploading this mind-blowing piece of PURE AWESOMENESS! Thanks!

6 years ago | [YT] | 1

Matthew Eyre

I don't know what I make of the rotoscoping process utilised by Bakshi on films like this and Lord of the Rings. It certainly adds a realistic feel to the characters, but I don't know why you'd want to place these strict limitations on animation.

Disney's Cinderella was drawn from live-action reference but I the character's aren't so limited and carbon copies of real life like some of Bakshi's production. (Rant over and I really enjoyed this vid) 

4 years ago | [YT] | 3

Farhan A. Azmi

ughh, the pains. its hurting your arm more than traditional. sometimes i feel like just grab that knife, stab, cut and pull out that bracioradishitwhatever muscle, that thing in your arm. i think tracing put more strain because you limiting the movement. Salute to the arm and eye of those animator. they did well.

2 months ago | [YT] | 0

verabathory

huge thanks for uploading it, man! It's so cool and interesting!

7 years ago | [YT] | 1


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