Static mixed reality

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Genre: Science & Technology

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Tobias Alexander Franke

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Shared July 10, 2012

A static background image is augmented with a rotating dragon model. At first, the model is rendered with arbitrary lighting. The second step adds ambient occlusion, followed by a drop shadow on the reconstructed 3D geometry of the floor and its material properties. Finally, an irradiance map from a light probe previously placed into the scene is generated with the help of spherical harmonic analysis to render the correct material appearance under the real lighting conditions.

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