Interactive Relighting of Arbitrary Rough Surfaces

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Tobias Alexander Franke

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Shared August 13, 2014

Presented at SIGGRAPH 2014 Posters. Using voxel cone tracing on the extracted delta between real and synthetic light. Delta Voxel Cone Tracing can relight arbitrary rough surfaces to accommodate for the change in illumination due to the synthetic object.

http://www.tobias-franke.eu/publicati...
http://dl.acm.org/citation.cfm?id=261...