Develop and Publish Flappy Bird in 3 Hours With Unity3D

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Genre: Education

Family friendly? Yes

Wilson score: 0.9537

Rating: 4.8312 / 5

Engagement: 0.86%

Renaissance Coders

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Shared May 29, 2017

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What should we clone next?

In this comprehensive tutorial, you will learn what it takes to build Flappy Bird from scratch. You will be walked through the entire development process in Unity3D, and be introduced to resources like Gimp, Bfxr, and You will learn about art creation, UI placement for multiple screen resolutions, 2D physics, triggers, layers, parallaxing, object pooling, audio, and other miscellaneous topics.

Intro Music

Built with Unity3D

Art Tool Used:

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Project Setup: 1:19
Art Development: 2:49
UI Design: 18:18
Physics: 33:57
Tags: 41:51
Layers: 44:40
C# Scripting: 50:04
Tap Controller: 50:26
Game Manager: 1:00:51
Button Events: 1:08:17
Count down Text: 1:11:02
Events and Delegates: 1:15:56
High score Text: 1:29:21
Parallaxing and Object Pooling: 1:31:25
Audio Effects: 2:29:30
Attribution: 2:41:27
Publishing: 2:42:45

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#unity3d #flappybird #gamedev