Shared June 25, 2018
First-person shooters need barebones animations that exist to serve the gameplay, but Overwatch has found a way to add personality flair to each of their characters even when all we see is a hand and a gun. Subscribe to see more game animation analysis videos! http://bit.ly/2KcQbhe
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(Originally aired in June 2017)
Written and produced by Daniel Floyd
Special thanks to:
-Soraya Een Hajji
Watch Matt Boehm’s GDC talk about Overwatch animation!
Follow me on Twitter (@DanFloydPlus): https://twitter.com/DanFloydPlus
For more games (and animation geekery), check out our other channel, PlayFrame! http://bit.ly/2lmGte8
♪ Featuring music from the Overwatch and Destiny official soundtracks.
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