Shared August 27, 2009
In the 4th quarter when the clock stops after made shots and you're trying to save as much time as possible, this inbound pass should come in handy. It allows you to roll the ball on the floor, and the clock doesn't start moving until a player touches it.
It doesn't really work correctly in the draft combine, but hopefully it'll be really useful in NBA 2K10 the full game.
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